The third line shows the name of the last imported PSD file, so typically select that one.ħ. The names of PSD files that have already been imported are displayed, so select the PSD you want to replace. Select the model you want to replace in the list of models currently open in the Editor.Ħ. Drag and drop the PSD into the View area.ĥ. What is the state of being able to import? Notes on PSD Creation It is recommended to save the PSD with a name that is different from any other PSDs that have already been imported into the model.ģ. Save the PSD in a state ready for import. Here, as an example, the color of the hair ornament is changed.Ģ. First, open the PSD imported into the model and adjust the appropriate areas. This section describes the procedure for adjusting parts that already exist in the model.ġ. Our response to the Cubism Core VulnerabilityĪs things like changing or duplicating part names (or layer group names in PSDs) or changing the layer order, etc., can easily cause malfunctions, try to avoid these as much as possible.How to use Cubism Viewer for Unity (formerly Portable Viewer).Cubism Viewer for Unity (formerly Portable Viewer).Create facial expressions in Animation View.Adjusting the Display Timing of Form Animations (FA).Displaying and Operating the Timeline Palette.Creating Scenes with Background Music and Audio.Automatic Generation of Four Corner Forms.Keyforms (Parent-Child Hierarchy Movement).Record Parameter Operations and Generate Animations.Preparation for Setting Up Collision Detection.Exporting and Replacing PNG Files (beta).Linking Source Image to Model Guide Image.About Source Image and Model Guide Image.Performance When Working With Models in the SDK.Convert Data From Up to Cubism 2.1 to Cubism 3 or Later Format.What to Check When the Editor/Viewer Does Not Start Properly.
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